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Groups > comp.lang.basic.misc > #417
| From | Batchman <batchman@fastmail.fm> |
|---|---|
| Newsgroups | comp.lang.basic.misc |
| Subject | Re: AI in Qbasic |
| Date | 2015-07-21 10:00 +1000 |
| Organization | Netfront http://www.netfront.net/ |
| Message-ID | <mok27a$2l3o$1@adenine.netfront.net> (permalink) |
| References | (1 earlier) <63o1d1$fo7$1@news01.btx.dtag.de> <63q8t5$fec@freenet-news.carleton.ca> <dlpOPrA$FOY0Ewoq@phesk.demon.co.uk> <63qrqf$jls$1@news02.btx.dtag.de> <abe67b2e-fcb9-4d00-8dbe-f4e5bf6f00fb@googlegroups.com> |
rudrakkho@gmail.com wrote: > Like: if we type what is your name? > The computer will first recognise the construction and randomise the words > in each variable in that pattern...(the hard part) Hi, Why not try to create a program of the `Text Adventure' style which were very popular in the early days of computing? You would first have to decide WHERE your adventure was going to happen and what the users who would play the game was trying to achieve. For example, you might decide that it was to happen in an old castle or on some other planet in our solar system. Then you would be able to decide which AREAS the user could move to (and from) and in some of these `areas' you might then arrange that one (or more) objects might be available. Points might be won for each object that the user collected. These types of adventure normal require the user to type in commands like: GO WEST or LOOK UP or JUMP DOWN or TAKE GOLD or DROP STONE. Your program could contain many words which it would recognise and would then need to have the ability to `know' which indicated objects and which were verbs. You could consider starting with something very simple and build it up as you get more ideas. It's always a good idea to draw a map of the full area where the adventure happens so that you can add in all the objects and people that may be encountered there. Batchman --- news://freenews.netfront.net/ - complaints: news@netfront.net ---
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AI in Qbasic rudrakkho@gmail.com - 2015-07-18 23:42 -0700 Re: AI in Qbasic Batchman <batchman@fastmail.fm> - 2015-07-21 10:00 +1000
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