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| From | bob@coolfone.comze.com |
|---|---|
| Newsgroups | comp.graphics.rendering.misc |
| Subject | Re: fake 3d |
| Date | 2012-05-28 10:32 -0700 |
| Organization | http://groups.google.com |
| Message-ID | <58ccbab7-97f8-426c-b799-5545aa143ce3@googlegroups.com> (permalink) |
| References | <805fb24b-9282-4ceb-8e5a-90c272baa0c1@googlegroups.com> <87ehq5aywc.fsf@catnip.gol.com> |
On Sunday, May 27, 2012 8:16:03 PM UTC-5, Miles Bader wrote: > bob@coolfone.comze.com writes: > > What's the term for graphics like what you see in Zynga's CityVille? > > > > It's kind of like 3d but 2d. How do they do that? > > Do you mean "orthographic projection", or maybe more specifically > "isometric projection" [a kind of orthographic projection where > the x, y, and z axes are exactly 120 degrees apart in the > projection]? > > http://en.wikipedia.org/wiki/Parallel_projection > > [Gives various types] > > -miles > > -- > P.S. All information contained in the above letter is false, > for reasons of military security. Thanks. I bet they're rendering a lot of that isometric stuff in Blender like this guy does here: http://clintbellanger.net/rpg/tutorials/isometric_tiles/
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fake 3d bob@coolfone.comze.com - 2012-05-26 04:59 -0700
Re: fake 3d Miles Bader <miles@gnu.org> - 2012-05-28 10:16 +0900
Re: fake 3d bob@coolfone.comze.com - 2012-05-28 10:32 -0700
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