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| From | Hans-Bernhard Bröker <HBBroeker@t-online.de> |
| Newsgroups | comp.graphics.algorithms, comp.sys.ibm.pc.demos |
| Subject | Re: figured part out; new questions |
| Date | Tue, 26 Jun 2012 00:20:01 +0200 |
| Lines | 8 |
| Message-ID | <a4s6ghFlmcU2@mid.dfncis.de> (permalink) |
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Cross-posted to 2 groups.
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On 25.06.2012 23:40, Nobody wrote: > At the time, it was widely considered to be the bible of 3D graphics, but > that was in 1995. It's still a good book for the maths and general > principles, but it doesn't cover OpenGL or DirectX, nor modern hardware or > algorithms tailored to such. Which, given the OP doesn't use any of those things, should be just fine.
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questions about rotating cube graphics in C++ (aiming for C) David Melik <dchmelik@hipplanet.com> - 2012-06-22 00:53 -0700
figured part out; new questions David Melik <dchmelik@hipplanet.com> - 2012-06-22 03:19 -0700
Re: figured part out; new questions David Melik <dchmelik@hipplanet.com> - 2012-06-22 04:33 -0700
Re: figured part out; new questions Johann Klammer <klammerj@NOSPAM.a1.net> - 2012-06-24 00:40 +0200
Re: figured part out; new questions David Melik <dchmelik@hipplanet.com> - 2012-06-23 19:29 -0700
Re: figured part out; new questions Nobody <nobody@nowhere.com> - 2012-06-25 22:40 +0100
Re: figured part out; new questions Hans-Bernhard Bröker <HBBroeker@t-online.de> - 2012-06-26 00:20 +0200
Re: figured part out; new questions legalize+jeeves@mail.xmission.com (Richard) - 2012-06-29 18:59 +0000
Re: figured part out; new questions David Melik <dchmelik@hipplanet.com> - 2012-06-23 19:36 -0700
Re: figured part out; new questions JohnF <john@please.see.sig.for.email.com> - 2012-07-01 13:50 +0000
Re: figured part out; new questions David Melik <dchmelik@hipplanet.com> - 2012-07-08 22:36 -0700
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