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Groups > comp.games.development.design > #199
| From | Ivan Shmakov <ivan@siamics.net> |
|---|---|
| Newsgroups | rec.games.misc, rec.games.design, comp.games.development.design |
| Subject | rather incomplete 32 by 32 pixel art isometric tileset |
| Followup-To | rec.games.misc |
| Date | 2018-01-25 03:35 +0000 |
| Organization | Aioe.org NNTP Server |
| Message-ID | <87mv12hapo.fsf@violet.siamics.net> (permalink) |
Cross-posted to 3 groups.
Followups directed to: rec.games.misc
[Apologies for possible off-topic for the groups I cross-post this one to; Followup-To: set to news:rec.games.misc, as I see no group better suited for discussing game art. But feel free to correct me on that, of course. Then again, none of these groups seem to have any /on-topic/ activity over the past year or so.] For some reason, http://opengameart.org/ doesn't seem to accept my art submission, so I've decided to put it on my own server: [1] http://am-1.org/~ivan/game-art-2018/ This is a tileset I've made back in February 1998 for a hobby video game project I was working at the time. Sadly, it never got anything but a pre-alpha version of the graphics engine, but perhaps someone can still find uses for the tileset. It's released under the terms of the CC0 Public Domain Dedication. Please refer to [2] for the details. [2] http://creativecommons.org/publicdomain/zero/1.0/ I hope to dig a couple more graphic sets that I've made back then and list them at [1]. (After I get back from my trip to snowy Buryatia, that is.) -- FSF associate member #7257 http://am-1.org/~ivan/
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rather incomplete 32 by 32 pixel art isometric tileset Ivan Shmakov <ivan@siamics.net> - 2018-01-25 03:35 +0000
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