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Groups > comp.databases.pick > #2223
| From | JJCSR <JCronin@ktp.com> |
|---|---|
| Newsgroups | comp.databases.pick |
| Subject | Re: History question, Ken Simms and Star Trek |
| Date | 2011-02-09 12:41 -0800 |
| Organization | http://groups.google.com |
| Message-ID | <72eb930f-a3fa-4855-94ff-328afc68b0dd@1g2000pro.googlegroups.com> (permalink) |
| References | <d1c0952d-600c-4ca3-81ef-1ffde47207cc@s41g2000vbw.googlegroups.com> |
On Feb 9, 2:15 pm, dawn <dawnwolth...@gmail.com> wrote: > I see that Ken Simms is not mentioned on this page as a developer of > the Star Trek game, and this indicates that someone named Mike > Mayfield developed it in BASIC in 1971. Is it the case that Ken Simms > implemented someone else's game or did he create something with no > knowledge of the existing BASIC Star Trek game, or is the wiki info > incorrect? My prior understanding was that he was the original > developer of the text-based star trek game (like the one I played on a > Pr1me in 1977 or 78). > > http://en.wikipedia.org/wiki/Star_Trek_games > > Does anyone have more info on this? Thanks. --dawn Dawn: Does this snippet help? I found it at : http://www.pickwiki.com/cgi-bin/wiki.pl?KenSimms This article seems to imply that he worked "around" Star Trek, but did not develop it. ******************************** (The rumor that I wrote Pick/BASIC in order to be able to play 'Star Trek` is not true. However, I did play a lot of (Star Trek) while developing the language. I needed to test the product, didn`t I?) So said Ken Simms in his introduction to Jon Sisk`s Pick/BASIC - A Programmer`s Guide, published by TAB Books in 1987. The( Star Trek) story is the apocryphal version of how Pick/BASIC was originally written. If you ask a dozen people just how Ken got started on writing BASIC, you will get a dozen different answers. One version of this story had Dick Pick wandering into Ken`s office to see him hard at work on a new project. When asked what he was doing, Ken replied (Writing a 'Star Trek` game in Assembler.) Dick responded with (Why don`t you write it in BASIC?) When Ken remarked that no such language existed for Pick, Dick is said to have replied, (So?) Three weeks later, so the story goes, Pick had a new BASIC compiler and language. Other sources have remarked that Ken was very involved in the gaming concept of (Star Trek) well before Pick. Sometime in 1970-71, Ken developed an electronic black box: a combination of switches, relays and lights that was a logical representation of the (Star Trek) universe. The creation of this computer game-playing machine predates Nolan Bushnell`s invention of PONG, which was first installed at a now defunct bar called Andy Capp`s in Sunnyvale, Calif. Did he write BASIC just to play a game? Simms is also rumored to have written versions of (Star Trek) for almost any machine to which he had access. It seemed to him to be a valuable use of system resources. If indeed he was in the process of writing the game in Assembler, then writing BASIC was unnecessary. Part of what went on around him influenced the development of the language. ******************************************** Jim Cronin
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History question, Ken Simms and Star Trek dawn <dawnwolthuis@gmail.com> - 2011-02-09 11:15 -0800
Re: History question, Ken Simms and Star Trek JJCSR <JCronin@ktp.com> - 2011-02-09 12:41 -0800
Re: History question, Ken Simms and Star Trek dawn <dawnwolthuis@gmail.com> - 2011-02-09 15:16 -0800
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