Path: csiph.com!x330-a1.tempe.blueboxinc.net!newsfeed.hal-mli.net!feeder1.hal-mli.net!border3.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border4.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!news.iecc.com!nerds-end From: Volker Birk Newsgroups: comp.compilers Subject: Re: optimizing Date: Mon, 15 Aug 2011 13:16:56 +0000 (UTC) Organization: [ posted via ] IN-Ulm Lines: 11 Sender: news@iecc.com Approved: comp.compilers@iecc.com Message-ID: <11-08-024@comp.compilers> References: <11-08-015@comp.compilers> <11-08-019@comp.compilers> NNTP-Posting-Host: news.iecc.com X-Trace: gal.iecc.com 1313422614 38216 64.57.183.58 (15 Aug 2011 15:36:54 GMT) X-Complaints-To: abuse@iecc.com NNTP-Posting-Date: Mon, 15 Aug 2011 15:36:54 +0000 (UTC) Keywords: optimize, practice Posted-Date: 15 Aug 2011 11:36:54 EDT X-submission-address: compilers@iecc.com X-moderator-address: compilers-request@iecc.com X-FAQ-and-archives: http://compilers.iecc.com Xref: x330-a1.tempe.blueboxinc.net comp.compilers:241 Hans Aberg wrote: > I think that part of the reason that Apple switched to an LLVM based > compiler is that it can generate intermediate code that can be optimized > depending on what GPU is present. Perhaps it makes a switch from Intel > to ARM simpler. I think that all reason that Apple switches to an LLVM based compiler is BSD license. Yours, VB.