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Groups > comp.arch.arithmetic > #82
| From | WE@completely.invalid (Wolfgang Ehrhardt) |
|---|---|
| Newsgroups | comp.arch.arithmetic |
| Subject | Re: IEEE 754 Asks the Impossible |
| Date | 2016-04-04 10:08 +0000 |
| Organization | Aioe.org NNTP Server |
| Message-ID | <57023946.13289931@news.aioe.org> (permalink) |
| References | <1798a8bc-aab4-442b-8988-722c22db1d34@googlegroups.com> |
On Sat, 2 Apr 2016 11:27:19 -0700 (PDT), Quadibloc <jsavard@ecn.ab.ca> wrote: >Using the guard, round, and sticky bits, it is possible to always compute, = >in a reasonable time, the nearest rounded value for addition, subtraction, = >multiplication, division - and even square root. > >However, according to the Wikipedia page on the IEEE 754 standard, while th= >is was all the 1985 standard asked, the current standard insists on correct= > rounding even for the transcendental functions - log and trig functions. U= >nlike rounding to a precision of a unit just over half the least difference= > between floating-point numbers, this can take a long time in a few, rare, = >cases. > >Even so, some math libraries are currently offered, so says Wikipedia, whic= >h meet this standard. I am surprised. And I hardly think that it is wise to= > make such a requirement, or attempt to meet it, for most implementations. > >Even getting the nearest rounded value for division, while easy enough for = >some algorithms, imposes an unreasonable burden if one wishes to use a fast= > division algorithm such as Newton-Raphson or Goldschmidt. > The requirement for basic arithmetic and sqrt is essential. Correct round for log functions should be relative easy. A 'tricky' part are the trigonometric functions. But there are long-known well-known algorithms for range reduction (Payne/Hanek, see e.g. K.C. Ng, Argument Reduction for Huge Arguments: Good to the Last Bit, Technical report, SunPro, 1992. Available from <http://www.validlab.com/arg.pdf>), this is used in many libraries related to or derived from Sun FDLIBM (<http://www.netlib.org/fdlibm>). As in many situation you have to decide whether to trade-off accuracy vs. speed, although if in doubt I would almost always choose accuracy (and the overhead is not that large, because in practice you can you a multi-stage range reduction, with Payne/Hanek used for the worst cases).
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IEEE 754 Asks the Impossible Quadibloc <jsavard@ecn.ab.ca> - 2016-04-02 11:27 -0700
Re: IEEE 754 Asks the Impossible WE@completely.invalid (Wolfgang Ehrhardt) - 2016-04-04 10:08 +0000
Re: IEEE 754 Asks the Impossible Quadibloc <jsavard@ecn.ab.ca> - 2016-08-20 10:22 -0700
Re: IEEE 754 Asks the Impossible Quadibloc <jsavard@ecn.ab.ca> - 2017-08-14 15:26 -0700
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