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| From | songbird <songbird@anthive.com> |
|---|---|
| Newsgroups | alt.folklore.computers |
| Subject | Re: Reviving Classic Unix Games: A 20-Year Journey Through Software Archaeology |
| Date | 2025-11-14 20:19 -0500 |
| Organization | the little wild kingdom |
| Message-ID | <h11lul-mej.ln1@anthive.com> (permalink) |
| References | <10eqse7$3glfj$1@dont-email.me> |
Juan Manuel Méndez Rey wrote: > Fellow veterans of the Unix wars, > > On October 26, 1987, Edward Barlow posted something special to > comp.sources.games: "conquest – middle earth multi-player game, Part01/05" > > I was looking if that newsgroup was still active, but I don´t find it on > my server and probably full of spam nowadays...so it seems proper that I > tell this story here. > > If you were there in those days—navigating USENET with tin or rn, > compiling software from shar archives, playing strategy games on green > or blue terminals— this story is for you. > > This story is about the Unix Game: CONQUER - "the middle earth style > multiplayer strategy turn based game". A shell based game where we could > see the maps with ASCII characters. > > Let me indulge a little bit before continuing with sharing my feelings, > I feel like closing a circle coming back to USENET to post this, like > finishing nethack...or like Indiana Jones before returning an old relic > to its original placement where it should belong. > > Some years later, in 1994, I was a freshman in the Universidad de > Sevilla Spain, and spent quite too much time, more than I should, on the > computer labs, falling in love with Unix and the games of the time. > > I remember seeing the copyright lines and reading the names of the > authors: Edward Barlow and Adam Bryant appearing on the login screen of > "conquer", and already thinking that the were the elders of the past. > > Well, years later I still managed to get a copy of the source game that > someone salvaged from the AIX machine we used on the university and I > managed to set a game for all our my peers, in the early 2000, > youngsters from Computer Sciences were still used to login through > telnet and ssh and play. [...] good luck! :) i do love the older turn oriented games and not as much the FPS types that now are more popular. :) all good fun i'm sure i'd love to give it a try but finding time for this is now likely beyond me. but your post reminds me of what i used to do for fun and it was long enough ago now that i'm unlikely to pick it back up in any significant form, but i still posted a quick note to see if anyone wants to play around with it or not. songbird
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Reviving Classic Unix Games: A 20-Year Journey Through Software Archaeology Juan Manuel Méndez Rey <vejeta@gmail.com> - 2025-11-09 21:09 +0100
Re: Reviving Classic Unix Games: A 20-Year Journey Through Software Archaeology Beej Jorgensen <beej@beej.us> - 2025-11-10 06:08 +0000
Re: Reviving Classic Unix Games: A 20-Year Journey Through Software Archaeology Juan Manuel Méndez Rey <vejeta@gmail.com> - 2025-11-10 11:28 +0100
Re: Reviving Classic Unix Games: A 20-Year Journey Through Software Archaeology Beej Jorgensen <beej@beej.us> - 2025-11-18 21:19 +0000
Re: Reviving Classic Unix Games: A 20-Year Journey Through Software Archaeology songbird <songbird@anthive.com> - 2025-11-18 19:13 -0500
Re: Reviving Classic Unix Games: A 20-Year Journey Through Software Archaeology songbird <songbird@anthive.com> - 2025-11-14 20:19 -0500
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