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Re: Reviving Classic Unix Games: A 20-Year Journey Through Software Archaeology

From songbird <songbird@anthive.com>
Newsgroups alt.folklore.computers
Subject Re: Reviving Classic Unix Games: A 20-Year Journey Through Software Archaeology
Date 2025-11-14 20:19 -0500
Organization the little wild kingdom
Message-ID <h11lul-mej.ln1@anthive.com> (permalink)
References <10eqse7$3glfj$1@dont-email.me>

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Juan Manuel Méndez Rey wrote:
> Fellow veterans of the Unix wars,
>
> On October 26, 1987, Edward Barlow posted something special to
> comp.sources.games: "conquest – middle earth multi-player game, Part01/05"
>
> I was looking if that newsgroup was still active, but I don´t find it on 
> my server and probably full of spam nowadays...so it seems proper that I 
> tell this story here.
>
> If you were there in those days—navigating USENET with tin or rn, 
> compiling software from shar archives, playing strategy games on green 
> or blue terminals— this story is for you.
>
> This story is about the Unix Game: CONQUER - "the middle earth style 
> multiplayer strategy turn based game". A shell based game where we could 
> see the maps with ASCII characters.
>
> Let me indulge a little bit before continuing with sharing my feelings, 
> I feel like closing a circle coming back to USENET to post this, like 
> finishing nethack...or like Indiana Jones before returning an old relic 
> to its original placement where it should belong.
>
> Some years later, in 1994, I was a freshman in the Universidad de 
> Sevilla Spain, and spent quite too much time, more than I should, on the 
> computer labs, falling in love with Unix and the games of the time.
>
> I remember seeing the copyright lines and reading the names of the 
> authors: Edward Barlow and Adam Bryant appearing on the login screen of 
> "conquer", and already thinking that the were the elders of the past.
>
> Well, years later I still managed to get a copy of the source game that 
> someone salvaged from the AIX  machine we used on the university and I 
> managed to set a game for all our my peers, in the early 2000, 
> youngsters from Computer Sciences were still used to login through 
> telnet and ssh and play.
[...]

  good luck!  :)  i do love the older turn oriented games and
not as much the FPS types that now are more popular.

  :)

  all good fun i'm sure i'd love to give it a try but finding
time for this is now likely beyond me.

  but your post reminds me of what i used to do for fun and it
was long enough ago now that i'm unlikely to pick it back up in
any significant form, but i still posted a quick note to see if
anyone wants to play around with it or not.


  songbird

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Thread

Reviving Classic Unix Games: A 20-Year Journey Through Software Archaeology Juan Manuel Méndez Rey <vejeta@gmail.com> - 2025-11-09 21:09 +0100
  Re: Reviving Classic Unix Games: A 20-Year Journey Through Software Archaeology Beej Jorgensen <beej@beej.us> - 2025-11-10 06:08 +0000
    Re: Reviving Classic Unix Games: A 20-Year Journey Through Software Archaeology Juan Manuel Méndez Rey <vejeta@gmail.com> - 2025-11-10 11:28 +0100
      Re: Reviving Classic Unix Games: A 20-Year Journey Through Software Archaeology Beej Jorgensen <beej@beej.us> - 2025-11-18 21:19 +0000
        Re: Reviving Classic Unix Games: A 20-Year Journey Through Software Archaeology songbird <songbird@anthive.com> - 2025-11-18 19:13 -0500
  Re: Reviving Classic Unix Games: A 20-Year Journey Through Software Archaeology songbird <songbird@anthive.com> - 2025-11-14 20:19 -0500

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